7th Grade Animation & Video Game Design

Course Title: 7th Grade Innovators & Makers
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Course Description

Class will introduce students to the fundamental principles of game design and computer animation. Students demonstrate basic programming, design process, locating objects using coordinates, and unifying art and story.

Power Standards

  1. Student can demonstrate an understanding of programming related vocabulary and concepts.
  2. Student can demonstrates proper planning and process time on classroom projects.
  3. Student can apply academic experiences to the world of work, interrelationships, community, and/or life.
  4. Student demonstrates technical skills and final outcome on classroom project

Course Outline

Design elements, style, and techniques of game design

  Guiding Questions   Learning Objectives
  • What are the elements that go into a game design?
  • How are pixel and vector images different?
  • Learn basic design elements in creating a game.
  • Learn the difference between pixel and vector images
  Summative Projects:  Pixel Art, What Is  A Game?, Gaming History

Design for appropriate communication and interactivity in game design

  Guiding Questions   Learning Objectives
  • How are pixel images created?
  • What are the mechanics of gameplay?
  • What is the difference between game and story?
  • Creates pixel art images.
  • Demonstrates the gameplay and mechanics.
  • Develop and understanding of game and story.
  Summative Projects: Drawing Shapes, Creating Movement, Hot and Cold, Chase, Partner Game, Using a Graph to Create your Image

Basic program techniques  

  Guiding Questions   Learning Objectives
  • How is drag and drop used?
  • What does variable mean in programming?
  • How might an “if” statement be used when programming?
  • What might a problem within a code be?
  • Determine proper steps for creating a program using drag and drop.
  • Determine how a variable can be used in programming.
  • Learn how “if” statements work in developing a program.
  • Be able to locate problems in a code.
  Summative Projects: Making a Variable, Hot and Cold, Scrolling, Question and Answer, Cheat Codes, Etch a Sketch, Two Player, Platform, Partner Game


  Career and Life Skills
  Social and Cross Cultural The student respects and contributes to the diverse learning community by:

  • Honoring  the ideas and opinions of others and
  • Interacting effectively and appropriately with others.
 Productivity and    Accountability The student takes ownership of work and actions  by:

  • Completing assignments on time
  • Arriving prepared and on time
  • Managing time
 Initiative and Self Direction The student demonstrates independence by:

  • Self-advocating for assistance or resources
  • Persevering through rigorous/challenging tasks
  • Utilizing feedback